We develop puzzle games
Evergreen puzzles people return to for years: solitaire, mahjong, sudoku, crosswords and word puzzles, alongside original puzzles of our own such as WordSlip.
Great Games Network builds puzzle games and puzzle destinations for high-value players in tier-1 markets. We develop evergreen puzzles, from solitaire and mahjong to sudoku and crosswords, and run our own sites where people play them in the browser.
We make only puzzle games, for high-value players in tier-1 markets. We build the games, and we run the sites where they are played.
Evergreen puzzles people return to for years: solitaire, mahjong, sudoku, crosswords and word puzzles, alongside original puzzles of our own such as WordSlip.
Each of our puzzle sites has its own brand, audience and business model, from DailyPlay’s ad-free daily puzzles to free solitaire on SolitairePlace. We deal with our players directly.
Three live puzzle destinations, each with its own brand and business model. Game counts as of September 2026.

Daily puzzles with a fresh challenge every day, the same for every player. Ad-free for everyone, always.

Classic solitaire in the browser, fast and focused. No download and no sign-up: open the page and deal.
Your cozy corner for clever puzzles: fresh puzzle ideas you won’t find anywhere else, free to play with no sign-up.
Four principles run through every game and every destination we build.
We make games people can come back to for years: solitaire, mahjong, sudoku, crosswords and word games, alongside original puzzles of our own. Once a game is polished it needs upkeep, not a stream of features. We build it once and keep it running.
A working game is only the start. What makes people come back is the feel of it: animation, sound and a clear, rewarding response to every move. We put that depth into every game and every page, and we don’t design to manipulate.
We design for older adults first, and that makes the games better for everyone: large touch targets, high contrast, readable type, simple navigation and forgiving controls. You can start playing in one click, with no account.
We own the destinations where our games are played, so we deal with our players directly. Privacy is part of the design from the start, and each destination has the business model that suits it.